Ground Control is a top-down logistics defense game. Aliens are tearing through your town, and you are the only vehicle that can keep people moving.

You win by ferrying infantry and engineers to the right places before the next charge lands.

Reinforce threatened buildings, restore power so defense towers can fire, repair what's broken.

Keep the command core alive long enough to bring the tripod down.


Controls:

Accelerate: W / Up or RT

Brake / reverse: - S / Down or LT

Steer: A / D or Left stick

Handbrake: Space or B

Interact (slow down or stop near a building / facility)

Primary action (pick up units, deploy infantry, unload, etc.): E or A / RB 

Secondary action (recover garrison, deploy engineers, alternate service): Q or X / LB

Other

Pause: Esc / Start

restart run: R

On-screen prompts show what the current action will do when you're in range.


This is a submission for GMTK 2026.

It's my first time participating in a game jam and I have to admit I misjudged the scope by far. Too much time spend on assets and code and too little play testing. There could be a game in there that I might flesh out. Or I might just reuse some ideas for another game.

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